The scene opens with a little girl crying, abandoned, in a rundown, desolated, wreck of a building. There, her tears are dissolved upon meeting the young lady in a military uniform…
That thus sets the series in motion with our young protagonist on a journey with the little trumpet clasped in her hand: Sora no Woto, episode 1!
The most noticeable feature of this show is no doubt its art. Detailed background of ancient architectures and breathtaking sceneries – very wallpaper worthy. Now, how will the art impact the story on the whole? Based on impression, Sora no woto appears to lean more towards a light, simple plot. While I do enjoy 5cm/s, the movie does rely too much on its art to pull through; or rather, because its story is too simplistic that it must bank on its art. Don’t take this the wrong way, but ultimately, good graphics alone is not enough to compensate the delivery a story. Similarly, for Sora no Woto, will the art be the sole thing pulling it up or will it be the element which complements as much enhance the series?
Based on the character designs as well as the setting of the protagonist’s wish to learn to play music in the military, I can safely assume that the series will most likely be on a more idealistic scale, or will most likely be taking the less cynical portrayal of the scenario. I personally think they chose the wrong art style for the characters’ designs. While, I can quite guess some of the reasons behind the choice of character designs, I simply hope that it’s more than just because of the moe factor because Sora no Woto gives the impression of a high value production (the music is pretty good too!). Making it a mere cutesy series at the expense of good storyline (which this Sora no Woto seems to have the potential of delivering) would be a waste. On the other hand, it’ll need quite a bit more than just astounding aesthetics prove itself.
Priority on watch list: High